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Baizhi Sticker Slice of Life 01 08
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Basic Attacks are a kind of character forte.

List[]

There are 23 Skills that match the category selection:

SkillDescription
Blazing Enlightenment Blazing Enlightenment
Changli Changli
Basic Attack
Changli performs up to 4 consecutive attacks, dealing Fusion DMG.
After releasing Basic Attack 4, enter True Sight, lasting for 12s.

Mid-air Attack
Changli consumes Stamina to perform up to 4 consecutive attacks in mid-air, dealing Fusion DMG.
After releasing Mid-Air Attack 4, enter True Sight, lasting for 12s.

Heavy Attack
Hold Basic Attack on the ground to perform an upward strike at the cost of Stamina, dealing Fusion DMG. Use Basic Attack within a certain time to release Mid-Air Attack 3.

Mid-air Heavy Attack
Shortly after holding Basic Attack in mid-air or using Basic Attack True Sight, use Basic Attack to perform a plunging attack at the cost of Stamina, dealing Fusion DMG. Use Basic Attack within a certain time to release Basic Attack 3.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.
Concealed Edge Concealed Edge
Taoqi Taoqi
Basic Attack
Taoqi performs up to 4 continuous attacks, dealing Havoc DMG.

Heavy Attack
Taoqi consumes Stamina and enters Rocksteady Defense state.

Rocksteady Defense
Taoqi's damage taken is reduced by 35%; -When Taoqi is attacked during Rocksteady Defense, she will cat Strategic Parry; -Strategic Parry is automatically cast after Rocksteady Defense lasts for 3s; -If Taoqi is attacked when casting Resonance Skill Rocksteady Shield, Strategic Parry is automatically cast.

Strategic Parry
Taoqi attacks the target, dealing Havoc DMG.

Mid-air Attack
Taoqi consumes Stamina to perform a Mid-Air Plunging Attack, dealing Havoc DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Havoc DMG.
Cultivation Cultivation
Verina Verina
Basic Attack
Verina performs up to 5 consecutive attacks with vines, dealing Spectro DMG

Heavy Attack
Verina consumes Stamina to charge forward, dealing Spectro DMG.

Mid-air Attack
Verina consumes Stamina to perform up to 3 consecutive attacks in mid-air, dealing Spectro DMG.

Mid-air Heavy Attack
Hold Basic Attack to consume Stamina and perform an Mid-air Plunging Attack, dealing Spectro DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Spectro DMG.
Destined Promise Destined Promise
Baizhi Baizhi
Basic Attack
Baizhi instructs You'tan to perform up to 4 consecutive attacks, dealing Glacio DMG.

Heavy Attack
Baizhi continuously consumes Stamina to command You'tan to attack enemies, dealing Glacio DMG. During Heavy Attack, Baizhi can command You'tan to move.

Mid-air Attack
Baizhi consumes Stamina and summons You’tan in mid-air to perform a Plunging Attack, dealing Glacio DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Glacio DMG.
Dimming Brush Dimming Brush
Zhezhi Zhezhi
Basic Attack
Encore performs up to 3 consecutive attacks, dealing Glacio DMG.

Heavy Attack
Consume Stamina to perform an attack, dealing Glacio DMG. Heavy Attack does not reset the Basic Attack cycle.

Mid-air Attack
Consume Stamina to perform up to 2 consecutive attacks while in mid-air, dealing Glacio DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Glacio DMG.
Execution Execution
Danjin Danjin
Basic Attack
Danjin performs up to 3 consecutive attacks, dealing Havoc DMG.

Heavy Attack
Danjin combines her Forte with the blade in her hand and consumes Stamina to launch consecutive attacks, dealing Havoc DMG.

Mid-air Attack
Consume Stamina to perform a Mid-air Plunging Attack, dealing Havoc DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to launch an attack, dealing Havoc DMG.

Dodge Counter: Ruby Shades
After a successful Dodge Counter, Danjin can use the Resonance Skill Crimson Fragment to perform Resonance Skill: Crimson Erosion.
Feather as Blade Feather as Blade
Yangyang Yangyang
Basic Attack
Yangayang [sic] performs up to 4 consecutive attacks, dealing Aero DMG.

Heavy Attack
Yangyang consumes Stamina to lunge forward, dealing Aero DMG.

Heavy Attack: Zephyr Song
Use Basic Attack after Heavy Attack or Dodge Counter to perform Heavy Attack Zephyr Song, dealing Aero DMG.

Mid-air Attack
Yangyang consumes Stamina to perform a Plunging Attack from mid-air, clealing Aero DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to thrust forward, dealing Aero DMG.
Fengyiquan Fengyiquan
Jianxin Jianxin
Basic Attack
Jianxin performs up to 4 consecutive attacks, dealing Aero DMG.

Heavy Attack
Jianxin consumes Stamina to attack the target, dealing Aero DMG.

Mid-air Attack
Jianxin consumes Stamina to plunge and unleash a powerful kick, dealing Aero DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Aero DMG.
Frigid Light Frigid Light
Sanhua Sanhua
Basic Attack
Sanhua performs up to 5 consecutive attacks, dealing Glacio DMG.

Heavy Attack
Sanhua consumes STA to launch attacks, dealing Glacio DMG.

Mid-air Attack
Sanhua consumes STA to perform a Mid-Air Plunging Attack, dealing Glacio DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Glacio DMG.
Gnawing Fangs Gnawing Fangs
Calcharo Calcharo
Basic Attack
Calcharo performs up to 4 consecutive attacks, dealing Electro DMG.

Heavy Attack
Consumes Stamina to attack the target, dealing Electro DMG.

Mid-air Attack
Consumes Stamina to perform a Mid-Air Plunging Attack, dealing Electro DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.
Half Truths Half Truths
Aalto Aalto
Basic Attack
Aalto fires up to 5 consecutive shots, dealing Aero DMG. Basic Attack 4 will spread the "Mist" forward, which lasts for 1.5s.

Heavy Attack
Aalto enters the aiming state for a more powerful shot. The aimed shot fired after charging finishes deals Aero DMG.

Mid-air Attack
Aalto consumes Stamina to perform consecutive shots at the target in mid-air, dealing Aero DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Aero DMG.
Impromptu Show Impromptu Show
Mortefi Mortefi
Basic Attack
Mortefi fires up to 4 consecutive shots, dealing Fusion DMG.

Heavy Attack
Mortefi enters the aiming state for a more powerful shot. The aimed shot fired after charging finishes deals Fusion DMG.

Mid-air Attack
Mortefi consumes Stamina to perform consecutive shots at the target in mid-air, dealing Fusion DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.
File:Skill Leihuangquan.png Leihuangquan
Yuanwu Yuanwu
Lone Lance Lone Lance
Jiyan Jiyan
Basic Attack
Jiyan performes up to 5 consecutive attacks, dealing Aero DMG.

Heavy Attack
Jiyan consumed Stamina to thrust forward, dealing Aero DMG.

Heavy Attack: Windborne Strike
Hold the Basic Attack during Heavy Attack to cast Windborne Strike after the Heavy Attack ends, dealing Aero DMG.

Heavy Attack: Abyssal Slash
Release the Basic Attack during the Heavy Attack to cast Abyssal Slash after the Heavy Attack ends, dealing Aero DMG.

Mid-Air Attack
Jiyan consumes Stamina to perform a Midair Plunging attack, dealing Aero DMG. After the Plunging Attack, use Basic Attack to perform a follow-up attack, dealing Aero DMG.

Mid-Air Attack: Banner of Triumph
After casting the Heavy Attack Windborne Strike or the Resonance Skill Windqueller in the air, Jiyan can perform a mid-air attack, dealing Aero DMG.

Dodge Counter
Use a Basic Attack after a successful Dodge to attack the target, dealing Aero DMG.
Majestic Fists Majestic Fists
Lingyang Lingyang
Basic Attack

Lingyang performs up to 5 consecutive attacks, dealing Glacio DMG.

Basic Attack: Feral Roars
After Resonance Skill Furious Punches is cast, Basic Attack 5 is replaced with Feral Roars, dealing Glacio DMG.

Heavy Attack
Lingyang consumes STA to attack the target, dealing Glacio DMG.

Mid-air Attack
Lingyang consumes STA to perform a Mid-air Plunging Attack, dealing Glacio DMG.

Dodge Counter

Use Basic Attack after a successful Dodge to attack the target, dealing Glacio DMG.
File:Skill Origin Calculus.png Origin Calculus
File:Shorekeeper Icon.png Shorekeeper
Basic Attack

Perform up to 4 consecutive attacks, dealing Spectro DMG. Each hit generates 1 Collapsed Core.

Heavy Attack
Hold the Normal Attack button to enter Unbound Form, which consumes STA continuously. While in this form, Shorekeeper will:
- Generate a segment of Deductive Data every second;
- Automatically collect nearby plant collectibles.
Using up all STA Or actions such as casting Basic Attack will end the Unbound Form and deal Spectro DMG to the target. Each accumilated segment of Deductive Data will convert into a segment of Empirical Data and generate a Collapsed Core.

Mid-air Attack
Consume STA to perform a Plunging Attack. Each hit generates 1 Collapsed Core. Quickly press the Normal Attack Button after the Plunging Attack to perform Basic Attack Stage 2.

Dodge Counter

Press the Normal Attack button after a successful Dodge to attack a target, dealing Spectro DMG.
POW POW POW POW
Chixia Chixia
Basic Attack
Chixia fires up to 4 consecutive shots, dealing Fusion DMG.

Heavy Attack
Chixia enters the aiming state for a more powerful shot. The aimed shot fired after charging finishes deals Fusion DMG.

Mid-air Attack
Chixia consumes Stamina to perform consecutive shots at the target in mid-air, dealing Fusion DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.
Probe Probe
Xiangli Yao Xiangli Yao
Basic Attack
Perform up to 5 consecutive attacks, dealing Electro DMG.

Heavy Attack
Perform a charged attack at the cost of STA, dealing Electro DMG.

Mid-air Attack
Perform a Plunging Attack from mid-air at the cost of STA, dealing Electro DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.
Slash of Breaking Dawn Slash of Breaking Dawn
Jinhsi Jinhsi
Basic Attack
Perform up to 4 consecutive strikes, dealing Spectro DMG.

Heavy Attack
Perform a charged attack at the cost of Stamina, dealing Spectro DMG.

Mid-air Attack
Perform a plunging attack while in mid-air at the cost of Stamina, dealing Spectro DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to counterattack, dealing Spectro DMG.
Tuneslayer Tuneslayer
Rover-Havoc Rover-Havoc
Basic Attack

Rover-Havoc performs up to 5 consecutive attacks, dealing Havoc DMG.

Heavy Attack
Rover-Havoc consumes Stamina to attack, dealing Havoc DMG.

Mid-air Attack
Rover-Havoc consumes Stamina to cast a Mid-Air Plunging Attack, dealing Havoc DMG.

Dodge Counter

Use Basic Attack after a successful Dodge to thrust forward, dealing Havoc DMG.
Vibration Manifestation Vibration Manifestation
Rover-Spectro Rover-Spectro
Basic Attack
Rover casts up to 4 consecutive attacks, dealing Spectro DMG.

Heavy Attack
Rover consumes Stamina, dealing Spectro DMG.

Heavy Attack: Resonance
After Basic Attack 3 or Heavy Attack, press the Basic Attack button at the right time to perform Heavy Attack Resonance, dealing Spectro DMG.

Heavy Attack: Aftertune
After Heavy Attack Resonance or Dodge Counter hits a target, press the Basic Attack button to perform Heavy Attack Aftertune, dealing Spectro DMG.

Mid-air Attack
Rover consumes Stamina to perform a Mid-Air Plunging Attack, dealing Spectro DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Spectro DMG.
Wooly Attack Wooly Attack
Encore Encore
Basic Attack
Encore performs up to 4 consecutive attacks, dealing Fusion DMG.

Basic Attack: Wooly Strike
After Basic Attack 4, press the Basic Attack button to attack the target, dealing Fusion DMG.

Heavy Attack
Encore consumes Stamina to attack the target, dealing Fusion DMG.

Mid-air Attack
Encore consumes Stamina to perform a Mid-Air Plunging Attack, dealing Fusion DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.
Zapstring's Dance Zapstring's Dance
Yinlin Yinlin
Basic Attack
Yinlin controls the puppet "Zapstring" to perform up to 4 attacks, dealing Electro DMG.

Heavy Attack
Yinlin consumes Stamina to control "Zapstring", dealing Electro DMG.

Mid-Air Attack
Yinlin consumes Stamina to control "Zapstring" and perform a Mid-air Plunging Attack, dealing Electro DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.

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