See also: DEF and DMG Reduction
Resistances, abbreviated in-game as RES, are attributes that reduces incoming DMG of specific types.
Base RES of playable characters is always 0%, while Base RES for enemies vary greatly. There are ways to increase or decrease RES. Total RES is calculated as:
RES Multiplier[]
The DMG multiplier provided by RES varies nonlinearly with the RES percentage. Depending on the value of in the interval below, the corresponding is as follows:
Formula | Interval |
---|---|
RES < 0 | |
0 ≤ RES < 0.8 | |
RES ≥ 0.8 |
Other Languages[]
Language | Official Name |
---|---|
English | RESRES |
Chinese (S) | 抗性 |
Chinese (T) | 抗性 |
Japanese | 耐性 |
Korean | 내성내성 |
French | RÉSRÉS |
German | WDSWDS |
Spanish | RES |
References[]
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