Wuthering Waves Wiki

Instructions[]

Recover Forte Gauge for Resonance Skill on hit.
Hold Basic Attack to cast enhanced Heavy Attack and recover HP if Forte Gauge is no less than half.

  • Confusion: When Forte Gauge is above 50, hold and
  • Ruby Shades: Dodge Counter + E + E
  • Crimson Erosion: + + E + E

Sanguine Pulse: + + + E + E + E

Ascensions and Stats[]

Toggle Ascension Materials

Ascension
Phase
LevelBase
HP
Base
ATK
Base
DEF
0✦1/20755.0021.0094.00
20/201,963.0054.60240.64
Ascension Cost (0 → 1)
Shell Credit 5,000
Crude Ring 4
1✦20/402,467.3469.93301.74
40/403,739.14105.00456.84
Ascension Cost (1 → 2)
Shell Credit 10,000
Strife Tacet Core 3
Belle Poppy 4
Basic Ring 4
2✦40/504,235.55121.38517.94
50/504,877.30138.81595.96
Ascension Cost (2 → 3)
Shell Credit 15,000
Strife Tacet Core 6
Belle Poppy 8
Basic Ring 8
3✦50/605,383.15154.98656.12
60/606,017.35172.62733.20
Ascension Cost (3 → 4)
Shell Credit 20,000
Strife Tacet Core 9
Belle Poppy 12
Improved Ring 4
4✦60/706,521.69187.74794.58
70/707,158.76206.43872.44
Ascension Cost (4 → 5)
Shell Credit 40,000
Strife Tacet Core 12
Belle Poppy 16
Improved Ring 8
5✦70/807,661.74216.93933.39
80/808,297.45234.501,010.50
Ascension Cost (5 → 6)
Shell Credit 80,000
Strife Tacet Core 16
Belle Poppy 20
Tailored Ring 4
6✦80/908,801.66245.001,071.45
90/909,437.50262.501,148.87
Total Cost (0✦ → 6✦)
Shell Credit 170,000 Shell Credit

Forte[]

Details[]

IconNameType
ExecutionBasic Attack
Basic Attack
Danjin performs up to 3 consecutive attacks, dealing Havoc DMG.

Heavy Attack
Danjin combines her Forte with the blade in her hand and consumes Stamina to launch consecutive attacks, dealing Havoc DMG.

Mid-air Attack
Consume Stamina to perform a Mid-air Plunging Attack, dealing Havoc DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to launch an attack, dealing Havoc DMG.

Dodge Counter: Ruby Shades
After a successful Dodge Counter, Danjin can use the Resonance Skill Crimson Fragment to perform Resonance Skill: Crimson Erosion.
Crimson FragmentResonance Skill
When casting Incinerating Will, each attack consumes 3% of Danjin’s max HP. When Danjin’s HP is less than 1%, this no longer consumes HP.

Carmine Gleam
Danjin attacks the target, dealing Havoc DMG.

Crimson Erosion
After Basic Attack 2, Dodge Counter or Intro Skill Vindication, use Resonance Skill to perform up to 2 consecutive strikes, dealing Havoc DMG. When Crimson Erosion II hits a target, apply Incinerating Will to it.

Incinerating Will
Danjin’s damage dealt to targets marked with Incinerating Will is increased by 20%.

Sanguine Pulse
Use Resonance Skill after Basic Attack 3 to perform up to 3 consecutive attacks, dealing Havoc DMG.
Crimson BloomResonance Liberation
Danjin's anger intensifies as she frantically swings her dual blades, performing multiple rapid consecutive attacks, and 1 Scarlet Burst attack(s), dealing Havoc DMG.
Serene VigilForte Circuit
Heavy Attack: Chaoscleave
After accumulating 60 ‘Ruby Blossom’, long press Basic Attack to consume all ‘Ruby Blossom’ to cast Chaoscleave, dealing Havoc DMG considered as Heavy Attack damage, and restore HP for Danjin. If current ‘Ruby Blossom’ reaches over 120, this skill consumes 120 ‘Ruby Blossom’ to increase the damage multiplier of Chaoscleave and Scatterbloom performed this time.

Heavy Attack: Scatterbloom
Use Basic Attack after Heavy Attack Chaoscleave to cast Shatter to attack the target, dealing Havoc DMG, considered as Heavy Attack damage.

Ruby Blossom
Danjin obtains ‘Ruby Blossom’ when using Resonance Skill Crimson Fragment.
Crimson LightInherent Skill
OverflowInherent Skill
After casting the Resonance Skill Sanguine Pulse, Danjin's Heavy Attack DMG is increased by 30% for 5s.
VindictionIntro Skill
Intro Skill
With unwavering determination, Danjin unleashes a strike, dealing Havoc DMG.
DualityOutro Skill
The incoming Resonator has their Havoc DMG Amplified by 23% for 14s or until they are switched out.

Skill Costs[]

Main Forte[]

Forte
Level
Required
Ascension
Shell Credits
[Subtotal]
Weapon and Skill
Materials

[Subtotal]
Drop Weapon and
Skill Materials

[Subtotal]
Skill Upgrade
Materials

[Subtotal]
1 → 22✦
2 → 3-
3 → 43✦
4 → 54✦
5 → 6-
6 → 75✦
7 → 8-
8 → 96✦
9 → 10-

Inherent Skills[]

Forte
Level
Required
Ascension
Shell Credits
[Subtotal]
Weapon and Skill
Materials

[Subtotal]
Drop Weapon and
Skill Materials

[Subtotal]
Skill Upgrade
Materials

[Subtotal]
1 → 22✦
2 → 3-
3 → 43✦
4 → 54✦
5 → 6-
6 → 75✦
7 → 8-
8 → 96✦
9 → 10-
Total Cost (1 → 2 for All Inherent Skill)
Shell Credit 30,000 Shell Credit
Total Cost (1 → 2 for One Strand of Stat Bonus)
Shell Credit 150,000 Shell Credit

Stat Bonuses[]

Total Cost (1 → 2 for One Strand of Stat Bonus)
Shell Credit 150,000 Shell Credit

Resonance Chain[]

IconNameLevel
Crimson Heart of Justice1
When Danjin attacks a target with Resonance Skill's Incinerating Will, her ATK is increased by 5% for 6s, stacking up to 6 times. Danjin loses 1 stacks of this effect each time she takes damage.
Dusted Mirror2
When Danjin attacks a target with Resonance Skill's Incinerating Will, her damage dealt is increased by 20%.
Fleeting Blossom3
Resonance Liberation DMG Bonus is increased by 30%.
Solitary Carnation4
When Danjin has more than 60 "Ruby Blossom", her Crit. Rate is increased by 15%. This effect lasts until the end of Heavy Attack: Scatterbloom even after all "Ruby Blossom" is consumed when casting Heavy Attack: Chaoscleave.
Reigning Blade5
Danjin's Havoc DMG Bonus is increased by 15%, and further increased by another 15% when her HP is lower than 60%.
Bloodied Jade6
Heavy Attack Chaoscleave increases the ATK of all team members by 20% for 20s.

Each node activation requires Danjin's Waveband Danjin's Waveband ×1

Trophies[]

There are 1 Trophies in the category Trophies Related to Danjin:

Trophy Description Requirements Astrite
Beauty and the Blade Use Danjin's Outro Skill 100 times. 5

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