Instructions[]
Recover Forte Gauge for Resonance Skill on hit.
Hold Basic Attack to cast enhanced Heavy Attack and recover HP if Forte Gauge is no less than half.
- Confusion: When Forte Gauge is above 50, hold
and
- Ruby Shades: Dodge Counter + E + E
- Crimson Erosion:
+
+ E + E
Sanguine Pulse: +
+
+ E + E + E
Ascensions and Stats[]
Ascension Phase | Level | Base HP | Base ATK | Base DEF | Ascension Costs |
---|---|---|---|---|---|
0✦ | 1/20 | 755.00 | 21.00 | 94.00 | (0 → 1) |
20/20 | 1,963.00 | 54.60 | 240.64 | ||
Ascension Cost (0 → 1) | |||||
1✦ | 20/40 | 2,467.34 | 69.93 | 301.74 | (1 → 2) |
40/40 | 3,739.14 | 105.00 | 456.84 | ||
Ascension Cost (1 → 2) | |||||
2✦ | 40/50 | 4,235.55 | 121.38 | 517.94 | (2 → 3) |
50/50 | 4,877.30 | 138.81 | 595.96 | ||
Ascension Cost (2 → 3) | |||||
3✦ | 50/60 | 5,383.15 | 154.98 | 656.12 | (3 → 4) |
60/60 | 6,017.35 | 172.62 | 733.20 | ||
Ascension Cost (3 → 4) | |||||
4✦ | 60/70 | 6,521.69 | 187.74 | 794.58 | (4 → 5) |
70/70 | 7,158.76 | 206.43 | 872.44 | ||
Ascension Cost (4 → 5) | |||||
5✦ | 70/80 | 7,661.74 | 216.93 | 933.39 | (5 → 6) |
80/80 | 8,297.45 | 234.50 | 1,010.50 | ||
Ascension Cost (5 → 6) | |||||
6✦ | 80/90 | 8,801.66 | 245.00 | 1,071.45 | — |
90/90 | 9,437.50 | 262.50 | 1,148.87 |
Total Cost (0✦ → 6✦)



Forte[]
Details[]
Icon | Name | Type |
---|---|---|
![]() | Execution | Basic Attack |
Danjin performs up to 3 consecutive attacks, dealing Havoc DMG. Danjin combines her Forte with the blade in her hand and consumes Stamina to launch consecutive attacks, dealing Havoc DMG. Consume Stamina to perform a Mid-air Plunging Attack, dealing Havoc DMG. Use Basic Attack after a successful Dodge to launch an attack, dealing Havoc DMG. After a successful Dodge Counter, Danjin can use the Resonance Skill Crimson Fragment to perform Resonance Skill: Crimson Erosion. | ||
![]() | Crimson Fragment | Resonance Skill |
When casting Incinerating Will, each attack consumes 3% of Danjin’s max HP. When Danjin’s HP is less than 1%, this no longer consumes HP. Danjin attacks the target, dealing Havoc DMG. After Basic Attack 2, Dodge Counter or Intro Skill Vindication, use Resonance Skill to perform up to 2 consecutive strikes, dealing Havoc DMG. When Crimson Erosion II hits a target, apply Incinerating Will to it. Danjin’s damage dealt to targets marked with Incinerating Will is increased by 20%. Use Resonance Skill after Basic Attack 3 to perform up to 3 consecutive attacks, dealing Havoc DMG. | ||
![]() | Crimson Bloom | Resonance Liberation |
Danjin's anger intensifies as she frantically swings her dual blades, performing multiple rapid consecutive attacks, and 1 Scarlet Burst attack(s), dealing Havoc DMG.
| ||
![]() | Serene Vigil | Forte Circuit |
After accumulating 60 ‘Ruby Blossom’, long press Basic Attack to consume all ‘Ruby Blossom’ to cast Chaoscleave, dealing Havoc DMG considered as Heavy Attack damage, and restore HP for Danjin. If current ‘Ruby Blossom’ reaches over 120, this skill consumes 120 ‘Ruby Blossom’ to increase the damage multiplier of Chaoscleave and Scatterbloom performed this time. Use Basic Attack after Heavy Attack Chaoscleave to cast Shatter to attack the target, dealing Havoc DMG, considered as Heavy Attack damage. Danjin obtains ‘Ruby Blossom’ when using Resonance Skill Crimson Fragment. | ||
![]() | Crimson Light | Inherent Skill |
![]() | Overflow | Inherent Skill |
After casting the Resonance Skill Sanguine Pulse, Danjin's Heavy Attack DMG is increased by 30% for 5s. | ||
![]() | Vindiction | Intro Skill |
With unwavering determination, Danjin unleashes a strike, dealing Havoc DMG. | ||
![]() | Duality | Outro Skill |
The incoming Resonator has their Havoc DMG Amplified by 23% for 14s or until they are switched out. |
Skill Costs[]
Main Forte[]
Forte Level | Required Ascension | Shell Credits [Subtotal] | Weapon and Skill Materials [Subtotal] | Drop Weapon and Skill Materials [Subtotal] | Skill Upgrade Materials [Subtotal] |
---|---|---|---|---|---|
1 → 2 | 2✦ | ![]() [1,500] | |||
2 → 3 | - | ![]() [3,500] | |||
3 → 4 | 3✦ | ![]() [8,000] | |||
4 → 5 | 4✦ | ![]() [14,000] | |||
5 → 6 | - | ![]() [30,000] | |||
6 → 7 | 5✦ | ![]() [60,000] | |||
7 → 8 | - | ![]() [110,000] | |||
8 → 9 | 6✦ | ![]() [180,000] | |||
9 → 10 | - | ![]() [280,000] |
Total Cost (1 → 10 for One Main Forte)
280,000 Shell Credit

Inherent Skills[]
Forte Level | Required Ascension | Shell Credits [Subtotal] | Weapon and Skill Materials [Subtotal] | Drop Weapon and Skill Materials [Subtotal] | Skill Upgrade Materials [Subtotal] |
---|---|---|---|---|---|
1 → 2 | 2✦ | ![]() [1,500] | |||
2 → 3 | - | ![]() [3,500] | |||
3 → 4 | 3✦ | ![]() [8,000] | |||
4 → 5 | 4✦ | ![]() [14,000] | |||
5 → 6 | - | ![]() [30,000] | |||
6 → 7 | 5✦ | ![]() [60,000] | |||
7 → 8 | - | ![]() [110,000] | |||
8 → 9 | 6✦ | ![]() [180,000] | |||
9 → 10 | - | ![]() [280,000] |
Total Cost (1 → 10 for One Main Forte)
280,000 Shell Credit

Forte Level | Required Ascension | Shell Credits [Subtotal] | Weapon and Skill Materials [Subtotal] | Drop Weapon and Skill Materials [Subtotal] | Skill Upgrade Materials [Subtotal] |
---|---|---|---|---|---|
1 → 2 | 2✦ | ![]() [10,000] | |||
2 → 3 | 4✦ | ![]() [30,000] |
Total Cost (1 → 2 for All Inherent Skill)
30,000 Shell Credit

Forte Level | Required Ascension | Shell Credits [Subtotal] | Weapon and Skill Materials [Subtotal] | Drop Weapon and Skill Materials [Subtotal] | Skill Upgrade Materials [Subtotal] |
---|---|---|---|---|---|
1 → 2 | 2✦ | ![]() [50,000] | |||
2 → 3 | 3✦ | ![]() [150,000] |
Total Cost (1 → 2 for One Strand of Stat Bonus)
150,000 Shell Credit

Stat Bonuses[]
Forte Level | Required Ascension | Shell Credits [Subtotal] | Weapon and Skill Materials [Subtotal] | Drop Weapon and Skill Materials [Subtotal] | Skill Upgrade Materials [Subtotal] |
---|---|---|---|---|---|
1 → 2 | 2✦ | ![]() [50,000] | |||
2 → 3 | 3✦ | ![]() [150,000] |
Total Cost (1 → 2 for One Strand of Stat Bonus)
150,000 Shell Credit

Resonance Chain[]
Icon | Name | Level | |
---|---|---|---|
![]() | Crimson Heart of Justice | 1 | |
When Danjin attacks a target with Resonance Skill's Incinerating Will, her ATK is increased by 5% for 6s, stacking up to 6 times. Danjin loses 1 stacks of this effect each time she takes damage. | |||
![]() | Dusted Mirror | 2 | |
When Danjin attacks a target with Resonance Skill's Incinerating Will, her damage dealt is increased by 20%. | |||
![]() | Fleeting Blossom | 3 | |
Resonance Liberation DMG Bonus is increased by 30%. | |||
![]() | Solitary Carnation | 4 | |
When Danjin has more than 60 "Ruby Blossom", her Crit. Rate is increased by 15%. This effect lasts until the end of Heavy Attack: Scatterbloom even after all "Ruby Blossom" is consumed when casting Heavy Attack: Chaoscleave. | |||
![]() | Reigning Blade | 5 | |
Danjin's Havoc DMG Bonus is increased by 15%, and further increased by another 15% when her HP is lower than 60%. | |||
![]() | Bloodied Jade | 6 | |
Heavy Attack Chaoscleave increases the ATK of all team members by 20% for 20s. |
Each node activation requires Danjin's Waveband ×1
Trophies[]
There are 1 Trophies in the category Trophies Related to Danjin:
Trophy | Description | Requirements | ![]() ![]() |
---|---|---|---|
Beauty and the Blade | Use Danjin's Outro Skill 100 times. | 5 |
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