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Healing refers to the regeneration of HP. This can be done via Food, Character Talents, or special Domain effects. Some Healing abilities apply team-wide, others only to the individual.

Two attributes, Healing Bonus and Incoming Healing Bonus, will affect the amount of HP healed as follows:

Food[]

3 Dishes match the category selection:

Icon Name Rarity Type Effect
Item Pizza Tropicale Pizza Tropicale 3 Stars DEF & Healing Increases Healing Bonus of all Resonators in the team by 25% for 30m. Only effective on your own Resonators in Co-op Mode.
Item Baton Bread Baton Bread 2 Stars DEF & Healing Increases Healing Bonus and Max HP of all Resonators in the team by 5% and 10% respectively for 15m. Only effective on your own Resonators in Co-op Mode.
Item Nectarwine Nectarwine 2 Stars DEF & Healing Increases Healing Bonus of all Resonators in the team by 15% for 15m. Only effective on your own Resonators in Co-op Mode.

Weapons[]

The following Weapons are able to heal. 10 Weapons match the category selection:

Icon Name Rarity Type 2nd Stat Acquisition Method
Weapon Broadblade41 Broadblade­#41 Icon 4 Stars Broadblade Energy Regen Crafting
Weapon Gauntlets21D Gauntlets#21D Icon 4 Stars Gauntlets Energy Regen Crafting
Weapon Pistols26 Pistols#26 Icon 4 Stars Pistols ATK Crafting
Weapon Rectifier25 Rectifier#25 Icon 4 Stars Rectifier Energy Regen Crafting
Weapon Sword18 Sword#18 Icon 4 Stars Sword ATK Crafting
Weapon Originite: Type I Originite: Type I Icon 3 Stars Broadblade DEF Convene
Weapon Originite: Type II Originite: Type II Icon 3 Stars Sword ATK Convene
Weapon Originite: Type III Originite: Type III Icon 3 Stars Pistols ATK Convene
Weapon Originite: Type IV Originite: Type IV Icon 3 Stars Gauntlets Crit. DMG Convene
Weapon Originite: Type V Originite: Type V Icon 3 Stars Rectifier HP Convene

Characters[]

Healing Talents[]

There are 9 Skills that match the category selection:

SkillDescriptionType
Arboreal Flourish Arboreal Flourish
Verina Verina
Verina nourishes nearby foliage at rapid speed, dealing Spectro DMG while restoring HP to all Characters on teams nearby. A Photosynthesis Mark is applied to the target on hit.

Photosynthesis Mark
Whenever a Character on a team nearby performs an attack on targets with a Photosynthesis Mark, Verina performs a Coordinated Attack, dealing Spectro DMG while restoring HP to the active Character dealing damage on a team nearby, triggered once per second.
Resonance Liberation
Blossom Blossom
Verina Verina
Heal the incoming Resonator by 19% of Verina's ATK per second for 6s. All Resonators on nearby teams have their DMG Amplified by 15% for 30s.Outro Skill
Cycle of Life Cycle of Life
Baizhi Baizhi
You'tan
A Remnant Creature that answers to Baizhi’s mind and desires while sharing all her attributes. You’tan goes back to Baizhi when Baizhi dodges.

Concentration
Baizhi consumes all "Concentrations" when casting Heavy Attack or Resonance Skill Emergency Plan to continuously restore HP for Characters nearby. Each 1 "Concentration" consumed restores HP for 1 time every 2s. When Baizhi consumes "Concentration" to cast Heavy Attack, Baizhi additionally restores Concerto Energy and Resonance Energy; When Baizhi consumes "Concentration" to cast Resonance Skill Emergency Plan, Baizhi additionally restores Concerto Energy.

Concentration
Baizhi can hold up to 4 "Concentrations". Baizhi obtains 1 "Concentration" for every Basic Attack on hit.
Forte Circuit
Emergency Plan Emergency Plan
Baizhi Baizhi
Baizhi calls You'tan to attack the target, dealing Glacio DMG while restoring HP for the entire team.Resonance Skill
Fortified Defense Fortified Defense
Taoqi Taoqi
Taoqi deals Havoc DMG to surrounding targets, generating 3 Rocksteady Shield and restoring HP to Taoqi. If attacked when casting Fortified Defense, Strategic Parry will be automatically cast.

Rocksteady Shield
When the active character is attacked, 1 Rocksteady Shield is consumed to reduce the damage taken.
Resonance Skill
Momentary Union Momentary Union
Baizhi Baizhi
Baizhi summons You'tan to restore HP for the entire team, generating 4 stacks of Remnant Entities.

Remnant Entities
Remnant Entities follow the active team members and automatically consume 1 stacks of Remnant Entities to attack the targets every 2.5s, dealing Glacio DMG on hit while restoring HP to all team members nearby.
Resonance Liberation
Primordial Chi Spiral Primordial Chi Spiral
Jianxin Jianxin
Heavy Attack: Primordial Chi Spiral
When ‘Chi’ reaches max stacks, hold Heavy Attack to cast Primordial Chi Spiral and start Zhoutian Progress.

Zhoutian Progress
Jianxin’s anti-interruption is increased, and the damage taken is reduced by 50%: Jianxin continuously consumes ‘Chi’ and casts Chi Strike to attack targets nearby, dealing Aero DMG. As Zhoutian Progress accumulates, Jianxin reaches different Zhoutian and gain effects accordingly.

Before Minor Zhoutian:
Gain Zhoutian Progress 1 shield. When Zhoutian Progress is interrupted, cast Pushing Punch to attack the target, dealing Aero DMG.

Minor Zhoutian:
Gain Zhoutian Progress 2 shield and cast Shock to attack the target, dealing Aero DMG. When Zhoutian Progress is interrupted, cast Yielding Pull to attack the target, dealing Aero DMG.

Major Zhoutian: Inner:
Gain Zhoutian Progress 3 shield and cast Shock to attack the target, dealing Aero DMG. When Zhoutian Progress is interrupted, cast Yielding Pull to attack the target, dealing Aero DMG.

Major Zhoutian: Outer:
Gain Zhoutian Progress 3 shield and cast Shock to attack the target, dealing Aero DMG. When you release Basic Attack button, interrupt Zhoutian Progress and lose all ‘Chi’; When all ‘Chi’ is consumed, end Zhoutian Progress.

When Zhoutian Progress ends, regain a shield according to the Zhoutian Progress you reached; As the shield provided by Heavy Attack: Primordial Chi Spiral persists, restore HP for the on-field character once every 6s.

Chi
Jianxin can hold up to 120 Chi. Chi is obtained when a Normal Attack Fengyiquan hits the target. Chi is obtained when the Resonance Skill Calming Air is cast. Chi is obtained when the Resonance Skill Chi Counter or Resonance Skill Chi Parry hits the target. Chi is obtained when the Intro Skill Essence of Tao hits the target.
Forte Circuit
Rejuvinating Flow Rejuvinating Flow
Baizhi Baizhi
Heal the incoming Resonator by 1.54% of Baizhi's max HP every 3s for 30s. The healed Resonator has their DMG Amplified by 15% for 6s.Outro Skill
Stimulus Feedback Stimulus Feedback
Baizhi Baizhi
For every Heavy Attack on hit, Baizhi restores HP to the nearby team member with the least HP equal to 0.25% of Baizhi's max HP.Inherent Skill

Nodes[]

There are 4 Nodes that match the category selection:

Node Description Level
Resonating Lamella Resonating Lamella
Rover-Spectro Rover-Spectro
When casting Resonance Liberation Echoing Resonance[1], Rover continuously restores HP for all team members: HP equal to 20% of Rover's ATK will be restored every second for 5s.4
Surging Resonance Surging Resonance
Rover-Havoc Rover-Havoc
In the Dark Surge state, Basic Attack V restores HP equal to 10% of total HP lost on hit.3
Moment of Emergence Moment of Emergence
Verina Verina
Outro Skill Blossom grants the next character a continuous Healing effect, recovering HP equal to 20% of Verina's ATK every 5s for 30s.1
Heavylifting Duty Heavylifting Duty
Taoqi Taoqi
When Taoqi successfully triggers Heavy Attack Strategic Parry, she restores 25% HP and increases her DEF by 50% for 5s. This can be triggered once every 15s.4

Healing Improvement Skills[]

These are talents that buff healing.

There are no Skills that match the category selection.

Healing Improvement Nodes[]

These are Sequence Nodes that buff healing abilities for character talents. There are 2 Nodes that match the category selection:

Node Description Level
Silent Tundra Silent Tundra
Baizhi Baizhi
Resonance Skill Emergency Plan increases Baizhi's Glacio DMG Bonus by 15% and her Healing by 15% if she has 4 "Concentration". These effects last for 12s.2
Eternal Verity Eternal Verity
Baizhi Baizhi
Upon casting Resonance Liberation Momentary Union, Resonance Liberation Remnant Entities gains the following enhancements:
-Remnant Entities can be performed 2 more time(s);
-Healing multiplier of Remnant Entities is increased by 20%;
-Remnant Entities deals additional Glacio DMG equal to 1.20% of Baizhi's Max HP.
4

Healing Overflow Skills[]

These are talents that trigger when healing overflows.

There are no Skills that match the category selection.

Healing Overflow Nodes[]

These are constellations that trigger when healing overflows. There are 0 Nodes that match the category selection:

Node Description Level

Character Healing Comparison[]

Character Ability Target On-Field Only
Resonance Nexus AoE
Baizhi Baizhi Emergency Plan Emergency Plan Party
Momentary Union Momentary Union Party
Cycle of Life Cycle of Life Party
Stimulus Feedback Stimulus Feedback Single
Rover-Spectro Rover-Spectro Resonating Lamella Resonating Lamella Party

Enemies[]

Various Enemies can also heal themselves and/or their allies, including:

Template:Enemies by Category List

Change History[]

Navigation[]

  1. The name of Rover Spectro's Resonance Liberation is actually Echoing Orchestra. This description has been written here as it is in-game, including the wrong name of the Resonance Liberation.
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