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Post by: Anonymous User

Pincer Maneuver Warriors I is an In-Game Event in Version 1.4.

Event Details[]

Duration[]

  • 2024/11/14 13:00 - 2024/12/12 09:59

Requirements[]

Summary[]

  1. In Pincer Maneuver Warriors, challenge waves of powerful enemies by controlling two teams with special buffs across two separate simulated battlefields.
  2. The simulated battlefield offers buffs that either apply to both teams or are exclusive to one team.
  3. There are 4 stages with limited enemy waves and 1 stage with infinite waves.
    1. In stages with limited enemy waves, you can only proceed to the second half of the battle when time runs out or after eliminating all enemies.
    2. In the stage with infinite enemy waves, you can only proceed to the second half when time runs out.
  4. Points earned in stages with limited enemy waves include both Time Points and Monster Points, while Points earned in the stage with infinite waves include only Monster Points.
    1. Monster Points are earned by defeating enemies in challenges.
    2. Time Points are earned based on the time left when a challenge is completed.

The Stages[]

In Pincer Maneuver Warriors I all stages had a few things in common with mainly the enemies and their level changing between stages.

Momentum Mark[]

The team gains a stack of Momentum Mark when hitting a target. Upon reaching 30 stacks, all Marks are cleared to unleash a small-scale impact.

Team Buffs[]

Each of the two teams has their own buff. These buffs are the same for all stages and cannot be changed.

  • Team I Buff: Casting Resonance Skill grants the team a stack of Momentum Mark when hitting a target. This effect lasts for 4s.
  • Team II Buff: Triggering Impact increases all team members' ATK by 30% for 30s.

Special Buffs[]

Special Buffs take effect on both teams for the duration of the Stage. There are 3 Special Buffs to choose from:

Buff Effect
Console Command: DMG+ DMG dealt by all team members is increased by 30%.
Walk with the Dark Impact now deals Havoc DMG instead of Physical DMG. Dealing Havoc DMG grants the team 2 stack(s) of Momentum Mark.
Burst Light of Destruction DMG dealt by Impact is increased by 50%


Stage 01: Common Class[]

Enemies[]

In the Common Class Stage all enemies are level 80. Each team faces 5 waves consisting of these enemies:

Sabyr Boar lv. 80 Sabyr Boar
Snip Snap lv. 80 Snip Snap
Whiff Whaff lv. 80 Whiff Whaff
Exile lv. 80 Exile
Clang Bang lv. 80 Clang Bang

Rewards[]

Objective Rewards
Reach 1,500 points in the current stage
Astrite 20
Advanced Resonance Potion 2
Shell Credit 20,000
Obtain 2,000 points in the current stage
Astrite 20
Advanced Sealed Tube 2
Shell Credit 20,000
Score 2,700 points in the current stage
Advanced Sealed Tube 3
Shell Credit 30,000

Stage 02: Elite Class[]

Enemies[]

In the Elite Class Stage all enemies are level 85. Each team faces 5 waves consisting of these enemies:

Sabyr Boar lv. 85 Sabyr Boar
Excarat lv. 85 Excarat
Exile lv. 85 Exile

Rewards[]

Objective Rewards
Reach 1,500 points in the current stage
Astrite 20
Advanced Resonance Potion 2
Shell Credit 20,000
Obtain 2,000 points in the current stage
Astrite 20
Advanced Sealed Tube 2
Shell Credit 20,000
Score 2,700 points in the current stage
Advanced Sealed Tube 3
Shell Credit 30,000

Stage 03: Overlord Class[]

Enemies[]

In the Elite Class Stage all enemies are level 90. Each team faces 5 waves consisting of these enemies:

Sabyr Boar lv. 90 Sabyr Boar
Excarat lv. 90 Excarat
Exile lv. 90 Exile

Rewards[]

Objective Rewards
Reach 1,500 points in the current stage
Astrite 20
Advanced Resonance Potion 2
Shell Credit 20,000
Obtain 2,000 points in the current stage
Astrite 20
Advanced Sealed Tube 2
Shell Credit 20,000
Score 2,700 points in the current stage
Advanced Sealed Tube 3
Shell Credit 30,000


Stage 04: Calamity Class[]

Enemies[]

In the Calamity Class Stage all enemies are level 95. Each team faces 5 waves consisting of these enemies:

Excarat lv. 95 Excarat
Exile lv. 95 Exile
Sabyr Boar lv. 95 Sabyr Boar
Whiff Whaff lv. 95 Whiff Whaff
Zig Zag lv. 95 Zig Zag

Rewards[]

Objective Rewards
Reach 1,500 points in the current stage
Astrite 20
Advanced Energy Core 2
Shell Credit 20,000
Obtain 2,000 points in the current stage
Astrite 20
Advanced Sealed Tube 2
Shell Credit 20,000
Score 2,700 points in the current stage
Advanced Sealed Tube 3
Shell Credit 30,000

Stage 05: Endless Arena[]

Enemies[]

In the Endless Arena all enemies are level 100. Each team faces endless waves consisting of these enemies:

Diamondclaw lv. 100 Diamondclaw
Excarat lv. 100 Excarat
Exile lv. 100 Exile
Sabyr Boar lv. 100 Sabyr Boar
Whiff Whaff lv. 100 Whiff Whaff
Zig Zag lv. 100 Zig Zag

Rewards[]

Objective Rewards
Reach 2,000 points in the current stage
Astrite 30
Premium Resonance Potion 2
Shell Credit 30,000
Obtain 3,000 points in the current stage
Astrite 30
Premium Energy Core 2
Shell Credit 30,000
Score 4,000 points in the current stage
Astrite 30
Premium Sealed Tube 3
Shell Credit 40,000
Score 5,000 points in the current stage
Astrite 40
Premium Resonance Potion 3
Shell Credit 40,000
Score 5,500 points in the current stage
Premium Energy Core 4
Shell Credit 60,000

Pioneer Podcast Quests[]

This event added additional "Seasonal Specials" Pioneer Podcast quests to the Pioneer Podcast 2024-11-14. The Podcast Experience (Podcast EXP) obtained from these quests is not counted in the weekly experience limit.

QuestsPodcast Experience Podcast EXP
Obtain 4000 points in Endless Arena of Pincer Manuever Warriors I2,000

Total Rewards[]

Astrite 290 Astrite
Shell Credit 540000 Shell Credit

Other Languages[]

LanguageOfficial Name
  EnglishPincer Maneuver Warriors I
  Chinese (S)钳形激战无双版Ⅰ
  Chinese (T)鉗形激戰無雙版Ⅰ
  Japanese挟撃作戦無双版Ⅰ
  Korean시간차 협공 무쌍 버전
  FrenchCombattants du double enveloppement
  GermanKrieger-Schlachtfeld der Überfallbewegung
  SpanishGuerreros con movimientos de pinza I

Change History[]

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