Wuthering Waves Wiki

Instructions[]

Hitting a target recovers Forte Gauge. Consume Forte Gauge to cast enhanced Resonance Skill.
Zani restores Forte Gauge when other Resonators in the team inflict Spectro Frazzle.
Zani enters an enhanced state upon casting Resonance Liberation. In the enhanced state, consume Forte Gauge to cast enhanced Basic Attacks.

  • Basic Attack - Breakthrough: + + + in the right time
  • Standard Defense Protocol: E +
  • Pinpoint Strike: Hold E. Cast automatically upon being hit.
  • Resonance Liberation - The Last Stance: In Infernal Mode, R when Blaze is lower than 30 or 8s after entering Infernal Mode.
  • In Infernal Mode, with at least 30 Blazes, unlock the following moves:
  • Basic Attack "Heavy Slash - Daybreak": or E
  • Basic Attack "Heavy Slash - Dawning": + Basic Attack "Heavy Slash - Nightfall": + + or hold E.
  • Basic Attack "Heavy Slash - Lightsmashl": Hold E. Cast automatically upon being hit.
  • When not in Infernal Mode, with max Redundant Energy, unlock the following moves:
  • Resonance Skill - Targeted Action: E
  • Resonance Skill - Forcible Riposte: Hold E. Cast automatically upon being hit.

Ascensions and Stats[]

Toggle Ascension Materials

Ascension
Phase
LevelBase
HP
Base
ATK
Base
DEF
0✦1/20862.0035.0093.00
20/202,241.2091.00238.08
Ascension Cost (0 → 1)
Shell Credit 5,000
LF Polygon Core 4
1✦20/402,817.02116.55298.53
40/404,269.05175.00451.98
Ascension Cost (1 → 2)
Shell Credit 10,000
Platinum Core 3
Sword Acorus 4
MF Polygon Core 4
2✦40/504,835.82202.30512.43
50/505,568.52231.35589.62
Ascension Cost (2 → 3)
Shell Credit 15,000
Platinum Core 6
Sword Acorus 8
MF Polygon Core 8
3✦50/606,146.06258.30649.14
60/606,870.14287.70725.40
Ascension Cost (3 → 4)
Shell Credit 20,000
Platinum Core 9
Sword Acorus 12
HF Polygon Core 4
4✦60/707,445.96312.90786.13
70/708,173.31344.05863.16
Ascension Cost (4 → 5)
Shell Credit 40,000
Platinum Core 12
Sword Acorus 16
HF Polygon Core 8
5✦70/808,747.58361.55923.46
80/809,473.38390.83999.75
Ascension Cost (5 → 6)
Shell Credit 80,000
Platinum Core 16
Sword Acorus 20
FF Polygon Core 4
6✦80/9010,049.04408.331,060.05
90/9010,775.00437.501,136.65
Total Cost (0✦ → 6✦)
Shell Credit 170,000 Shell Credit

Forte[]

Details[]

IconNameType
Routine NegotiationBasic Attack
Basic Attack
Perform up to 4 consecutive attacks to deal Spectro DMG.
After performing Basic Attack Stage 3, tap Normal Attack at the right time to perform Basic Attack Breakthrough, which can be followed by Basic Attack Stage 4 by tapping Normal Attack again.

Heavy Attack
Consume STA to attack the target, dealing Spectro DMG. Tap Normal Attack within a certain time to perform Basic Attack Stage 3.

Mid-air Attack
Consume STA to perform a plunging attack, dealing Spectro DMG. Tap Normal Attack within a certain time to perform Basic Attack Stage 3.

Dodge Counter
Tap Normal Attack within a certain time after a successful Dodge to attack the target, dealing Spectro DMG. Then tap Normal Attack at the right time to cast Basic Attack Breakthrough.
Restless WatchResonance Skill
Standard Defense Protocol
Attack the target to deal Spectro DMG and enter a block stance. This state ends early if Zani is switched off the field. Tap Normal Attack within a certain time to perform Basic Attack Stage 3, recovering 10 points of Redundant Energy and Stagnating the target on hit.
When attacked by an enemy while in block stance, reduce this instance of damage by 100% and Stagnate nearby targets, then cast Pinpoint Strike, dealing Spectro DMG and further reducing their Vibration Strength by 5%. DMG taken by Zani is reduced by 30% within the next 2s.

Crisis Response Protocol
When Zani is not in Inferno Mode and has full Redundant Energy, her Resonance Skill is replaced with Resonance Skill Crisis Response Protocol.
Hold Resonance Skill to enter Ready Stance. While in Ready Stance, Zani is immune to interruption. This state ends early if Zani is switched off the field. After releasing Resonance Skill or when the stance duration ends, consume all Redundant Energy to cast Targeted Action, dealing Spectro DMG, which is also considered Spectro Frazzle DMG.
When attacked by an enemy while in Ready Stance, reduce this instance of damage by 100% and consume all Redundant Energy to cast Forcible Riposte, dealing Spectro DMG (also considered Spectro Frazzle DMG), Stagnating the target, and further reducing their Vibration Strength by 5%. DMG taken by Zani is reduced by 30% within the next 2s.
Casting Targeted Action or Forcible Riposte sends Zani into Sunburst mode and inflicts a stack of Heliacal Ember upon the target on hit. The last stage of the attack recovers Blaze.

Sunburst
The Spectro Frazzle DMG dealt by Zani to the target is Amplified by 20%.

Skill Costs[]

Main Forte[]

Forte
Level
Required
Ascension
Shell Credits
[Subtotal]
Weapon and Skill
Materials

[Subtotal]
Drop Weapon and
Skill Materials

[Subtotal]
Skill Upgrade
Materials

[Subtotal]
1 → 22✦
2 → 3-
3 → 43✦
4 → 54✦
5 → 6-
6 → 75✦
7 → 8-
8 → 96✦
9 → 10-

Inherent Skills[]

Forte
Level
Required
Ascension
Shell Credits
[Subtotal]
Weapon and Skill
Materials

[Subtotal]
Drop Weapon and
Skill Materials

[Subtotal]
Skill Upgrade
Materials

[Subtotal]
1 → 22✦
2 → 3-
3 → 43✦
4 → 54✦
5 → 6-
6 → 75✦
7 → 8-
8 → 96✦
9 → 10-
Total Cost (1 → 2 for All Inherent Skill)
Shell Credit 30,000 Shell Credit
Forte
Level
Required
Ascension
Shell Credits
[Subtotal]
Weapon and Skill
Materials

[Subtotal]
Drop Weapon and
Skill Materials

[Subtotal]
Skill Upgrade
Materials

[Subtotal]
1 → 22✦
2 → 33✦
Total Cost (1 → 2 for One Strand of Stat Bonus)
Shell Credit 150,000 Shell Credit

Stat Bonuses[]

Forte
Level
Required
Ascension
Shell Credits
[Subtotal]
Weapon and Skill
Materials

[Subtotal]
Drop Weapon and
Skill Materials

[Subtotal]
Skill Upgrade
Materials

[Subtotal]
1 → 22✦
2 → 33✦
Total Cost (1 → 2 for One Strand of Stat Bonus)
Shell Credit 150,000 Shell Credit

Resonance Chain[]

IconNameLevel
When the Alarm Clock Rings1
Casting Targeted Action or Forcible Riposte gives a 50% Spectro DMG Bonus for 14s.
Resonance Skill Heavy Slash - Nightfall can't be interrupted.
Stale Bread With Energy Drink2
Crit. Rate is increased by 20%.
The DMG Multiplier of Targeted Action and Forcible Riposte is increased by 80%.
Each Day A New Commute3
When in Inferno Mode, every 1 [Blaze] consumed increases the last stage DMG Multiplier of Resonance Liberation Judgement Day by 8%, maxed at 1200%.
More Efficiency, Less Drama4
When Intro Skill Immediate Execution is cast, the ATK of all Resonators in the team is increased by 20% for 30s.
Delivered In Full On Time5
The DMG Multiplier of Resonance Liberation Rekindle is increased by 120%.
First Things First? Clock Out!6
The DMG Multipliers of Heavy Slash - Daybreak, Heavy Slash- Dawning, Heavy Slash - Nightfall, and Heavy Slash - Lightsmash are increased by 40%.
Gain following effects when in Inferno Mode:
- When Blaze is lower than 70, restore 70 Blazes immediately. This effect is triggered once in Inferno Mode.
- Within 8s after entering Inferno Mode, Zani will remain standing with at least 1 HP if hit by a fatal blow.

Each node activation requires Zani's Waveband Zani's Waveband ×1

Trophies[]

There are 1 Trophies in the category Trophies Related to Zani:

Trophy Description Requirements Astrite
Miss Golden Week Use Zani's Outro Skill 100 times. 5

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